During the capture zone, if someone hits the doors of the keep, the timer is reset.
This is wrong. Because anyone can beat the gate once a minute a the zone will not be captured.
I have a solution:
1. When the doors have 70-80% health and less - than the keep can be considered attacked
2. As another option - you can attack the fortress only if there is a ram (But in my heart I think this idea is stupid)
3. 2 mobs that protect the doors must be killed, otherwise, after 10 minutes the doors must be restored (This idea is hard to implement and may even affect the emergence of many new bugs)
Dear readers and forum participants, if you have fresh ideas, share with us. Everyone's opinion is important